For motion at constant acceleration, the speed after a time t is v = initial speed + acceleration × t, and the distance travelled is x = initial speed × t + ½ × acceleration × t².
When an object moves in a straight line with a constant acceleration, its speed and the ground it covers are fixed by the starting speed, the acceleration and the time elapsed.
Read the distance formula in two parts. The term is how far the object would have gone at its original speed, and is the extra distance the acceleration buys.
The defaults are an initial speed of 5 m/s, an acceleration of 2 m/s² and a time of 6 s.
After 6 seconds the object is moving at 17 m/s and has travelled 66 m.
Both formulas require the acceleration to hold steady for the whole interval. They say nothing useful about motion whose acceleration changes along the way.
A negative acceleration models slowing down, but the formula keeps running after the object has stopped. Starting at 5 m/s with an acceleration of −2 m/s², the object halts at 2.5 s. Enter a longer time and you get the answer for something that turned around and drove back.
Free fall, and a ball thrown straight up, are this same motion with the acceleration set to gravity, 9.8 m/s².
The time cannot be negative.