The Critical Angle of a Leaning Ladder (tanθ = 1/(2μ), Moments)

Choose the point that erases them

The last lecture was one equation short. What remains is the balance of moments, so we write it.

Moments may be measured about any point. If the body is balanced, the sum is zero wherever it is taken, so we are free to choose whichever point suits us.

The point to choose is the lower end of the rod. Take it as the centre of rotation and the arms of both floor forces, and , become zero. A force applied at the very centre of rotation does nothing to turn the body about it. Those two arrows are dropped from the figure to show that they are gone.

What we want is , so we chose the point at which everything but disappears. Pick the point well and the forces you have no interest in never enter the equation. This is the single most useful habit in working with moments.

Measure the two arms

Measure the arms of the two forces that are left. An arm is the distance from the centre of rotation to the line of action of the force.

points horizontally, so its arm is the vertical distance from the lower end, which is the height of the upper end of the rod, .

points vertically, so its arm is the horizontal distance from the lower end. The centre of gravity is at the middle of the rod, so that is .

The two turn the rod in opposite senses. turns it toward upright, turns it toward flat. They are in balance, so the products of force and arm are equal, giving .

The length drops out

Solve that for . Both sides carry , so dividing removes it. And is , so it gathers into .

The length of the rod has gone. Long rod or short, if it leans at the same angle it pushes the wall with the same force. Lengthening the rod lengthens the arm, but it moves the centre of gravity out by just as much, and the two cancel.

Swing the angle in the figure. Lay the rod flatter and falls, so grows. Stand it up and shrinks. The obvious fact that leaning harder on a wall pushes it harder is written directly into the equation.

That is the third equation. , and can now all be written in terms of and .

The more upright, the safer

Finally, write the condition for not slipping: the friction at the floor must not exceed its limit, that is, .

Put the results in. With and , this becomes . Both sides carry , so dividing removes it, and is left.

Both the length and the weight have gone. What remains is the angle and the coefficient of friction at the floor. Long ladder or short, with someone on it or without, the angle of slipping is the same. If is then , which is to say the ladder must stand steeper than .

The figure starts upright and lays the rod down. The friction arrow grows and stops when it reaches the marker for the limit. That is the critical angle. The warning against setting a ladder at too shallow an angle is this inequality.

Uniform Acceleration SimulatorSlope is acceleration, area is displacementYou can solve it without the timeA negative acceleration is not always a slowdownFalling and throwing upward are one motion
Projectile Motion SimulatorHorizontal and vertical move separatelyWhat disappears is the timeThe farthest throw is at 45°
Friction SimulatorFriction does as it is toldIt is set by how hard the surface is pressedThe angle of slipping does not depend on weight
Leaning Ladder SimulatorBalanced forces can still topple itThe wall is smooth, the floor is roughThe more upright, the safer
Pulley SimulatorAdd the equations and the tension goesTension is not the weightIt takes weight to get it moving
Roller Coaster SimulatorThe path makes no differenceHeavy in the valley, light on the hillIt takes two and a half times the height
Conservation of Momentum SimulatorImpulse changes momentumThey cancel on the insideThe second equation is the restitution
Collision SimulatorThe wall carries the momentum offEvery bounce multiplies it by e²Infinitely many bounces, and it stops
Circular Motion SimulatorConstant speed and still acceleratingThere is no such force as centripetal forceThe flatter it lies, the faster it turns
Spring Pendulum SimulatorSimple harmonic motion is a circle's shadowVelocity and acceleration are shadows tooEnergy only changes its form
Simple Pendulum SimulatorA small swing is the same as a springHeight decides the speedIn an accelerating train the vertical tilts
Planetary Orbit SimulatorThe Moon is falling tooThe nearer in, the fasterThe period is set by the size of the orbitFast enough and it never returns